LVNAuth lets you create and play visual novels.
Manage your visual novel, from beginning to end, using LVNAuth's GUI editor. A command system: You can start or stop actions in your visual novel by using some simple commands. A built-in Wizard window will guide you with using commands so you don't have to memorize the commands. No programming experience required. LVNAuth is made for story writers.
Chapters and Scenes: You can have multiple scenes within a chapter.
Support for backgrounds, characters, including the ability to change a character's image to show a different facial expression, and object images. Images in .png format are recommended.
Support for Font Sprite Sheets and Font Kerning. There is also a built-in bitmap font tracing tool to convert variable width font sprite sheets to a fixed width.
Compile your story into a .tar.gz or .zip, ready to share with others.
Improved the font Trace Tool in multiple ways:
The editor now remembers the scrollbar and cursor positions when switching between scripts. When navigating back to a chapter or scene, you will be returned to exactly where you left off.
Note: These positions are saved for the duration of your session and will reset when the project is closed and reopened.
Added an option to start visual novels full screen. This option is found in the Story Details window. Full screen can be toggled by pressing F11 or by pressing Alt+Enter. When in full screen, pressing ESC will go to window-mode. Also, the visual novel window is now resizable.
Pressing the spacebar will now advance the story, similar to a mouse click.
Bug Fixes: