Welcome dialog for first hospital
Open source clone of Theme Hospital
CorsixTH aims to reimplement the game engine of Theme Hospital, and be able to load the original game data files. This means that you will need a purchased copy of Theme Hospital, or a copy of the demo, in order to use CorsixTH. After most of the original engine has been reimplemented in open source code, the project will serve as a base from which extensions and improvements to the original game can be made.
Changes in version 0.68.0
3 months ago
(Built 2 months ago)
New Features:
- In-game movies now play for users using TH Data directly from a .ISO file
- Custom campaign creators can now optionally use the original level advance movie when progressing through the campaign
- The Map Editor has received some love including new features, fixes, and jukebox controls
- Long windows now behave properly in the game if they get intersected by an adjacent wall
- You can now control the Jukebox from the Main Menu by going to Options > Jukebox
- External (non-TH) XMI files are now supported by the Jukebox
- The adviser now tells you the cost of replacing your machine if you cannot currently afford it
- More cheats!
- [Experimental] Right mouse panning can now be used instead of using the middle mouse button. Enable it in the configuration file
- [Experimental] We're closer to fully implementing falling actions! Get a sneak peek and get the chance to push people over by enabling it in the configuration file/debug menu
Changes:
- The demo movie will no longer play and cause jumpscares at the main menu if the CorsixTH window is not in focus
- Game speeds are now more closely aligned with the original game
- Improvements to handling of win/lose conditions, and the progress report
- Staff tiredness levels are now taken from the level config file based on difficulty level of the main campaign
- You can no longer win a level if you still have outstanding loans
- Emergencies will now be announced once patients actually begin arriving instead of at the start
- Errors with music playback will now attempt to provide more helpful information in the console
- Level briefings now show before the in-game tutorial
- The first patient of a level will now arrive faster after opening the hospital
- The information dialog box is now more closely aligned with the original game
- The tip of the day window should no longer be obscured in the main menu
- The load/save windows now have better labelling
- Unavailable languages are shown as disabled until you select a Unicode font
- Support is added to auto-detect a Theme Hospital install via GOG Galaxy
Translations:
- Ukrainian translation added
- Dutch translation has been updated
- Italian translation has been updated
- Russian translation has been updated
- Spanish translation has been updated
- French translation has been updated
- Brazilian-Portuguese translation has been updated
- Some unused language strings have been cleaned up
- Custom campaign and level creators can now optionally add translated strings for campaign description, level briefing, and winning text
Bug Fixes:
- Swing (double) doors will no longer crash your game if you built rooms that used them while paused
- Fixed a bug for NVIDIA users who didn't like graphical corruption when playing fullscreen at non-native resolutions
- Games should no longer crash irrecoverably because you have a 4k monitor :)
- The game will now exit to the main menu cleanly if a problem occurred trying to load a new level or map
- Staff who have left the hospital can no longer ask for a raise
- Fixed a bug where some staff may have no initial before surname
- Patients can no longer litter outdoors
- Patients waiting for a player decision no longer lose their mood icon on vomit/pee
- Fixed a bug where an unreachable reception desk could cause a crash
- The Computer and Atom Analyser now make button sounds as originally intended
- The mark for vaccination action now makes a sound as originally intended
- Fixed a rare bug where edges of map tiles for parcels could cause unintended behaviour when purchasing plots
- Active cheats will now persist across saves
- Audio settings have better safeguards against no audio enabled/ no background music
- Movies will no longer attempt to play audio when global audio is off
- Config values using brackets (such as a custom music directory) will now work properly
- Custom campaigns menu now will use a scrollbar for long campaign descriptions
- Continue Game now properly targets files explicitly ending in the .sav format
- Tooltips for language menu now align with list items. Please note we are aware of an issue where some languages don't show a tooltip
- Fixed an instance where information boxes could load pink from older savegames
- Implemented a more permanent fix for the money bar being drawn incorrectly in some CJK and Cyrllic languages
- Fixed a crash on exit that could occur in some systems
- Mouse panning behaviour has been made more responsive and accurate
Community built
This app is developed in the open by an international community, and released under the BSD 3-Clause "New" or "Revised" License, MIT License.Get involved
Installed Size~55.68 MiB
Download Size40.01 MiB
Available Architecturesaarch64, x86_64
Installs10,413