This release introduces significant rendering improvements and engine optimizations:
- Procedural galaxy generation system.
- Infrastructure for volume rendering.
- Major rendering overhaul: New PBR pipeline with Cook-Torrance BRDF, true 3D volume rendering, and improved atmospheric scattering.
- Virtual Reality: Enhanced OpenXR performance, new VR demo mode, and desktop mirroring optimizations.
- Anaglyph and Stereo: Added new Dubois-style modes and adaptive stereo separation controls.
- UI/UX: New dynamic accent color system, improved visibility panels, and updated translations for multiple languages.
- Engine: Performance gains via instanced rendering for orbits and a more robust multi-mirror data download system.
Bug fixes:
- Resolved several VR-related crashes on Linux and improved shutdown sequences.
- Fixed atmospheric diffraction effects and cloud projection during eclipses.
- Corrected FOV scaling calculations to improve label and visibility accuracy across zoom levels.
- Fixed various procedural generation glitches and UI layout inconsistencies.
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