New Features
- Kelvin White Balance & Area Sampling: Reads camera-recorded RAW white balance with Kelvin-accurate temperature adjustments, interactive area sampling, and live canvas preview cards.
- Guided Filter: Replaced standard blurs with an edge-aware filtering pipeline across clarity, structure, dehaze, shadows, and highlights to eliminate halos and preserve micro-textures.
- Rewritten Whites Slider: Applies smooth targeted curves that brighten the upper tonal range while reinjecting micro-textures to prevent blown-out, flat highlights.
- Pick & Reject Flags: Speed up culling workflows using dedicated shortcuts and badges, with automatic dimming and batch deletion options for rejected files.
- RapidRAW Cloud: Optional remote GPU generative cleanups without local hardware setup, processing brush patches securely without RAW files leaving the device.
- AI-Free Mode: Single-switch mode that hides all generative buttons, AI masks, and neural tools for a distraction-free, contest-compliant workspace.
- Reorderable Adjustment Panels: Fully modular sidebar allowing dragging, reordering, collapsing, and hiding of individual tools.
- Savable Aspect Ratios: Custom crop ratios can now be permanently saved as reusable presets.
Core Improvements
- Precision Tone Curves: Added a fine-adjust mode alongside colored overlay curves and reference markers for inactive channels.
- Crop Upgrades: Added Ctrl/Cmd center-anchor resizing and center mark alignment guides.
- Export Additions: Added border framing and aspect ratio padding, embedded sRGB ICC profiles, and refreshed presets.
- AI Controls & Progress: Added real-time progress tracking in the interface and the ability to cancel running AI tasks.
- Color & Metadata Fixes: Enhanced lens EXIF parsing and corrected continuous RAW magenta highlight roll-off.
- Localization: Added full Dutch translation.
- Stability & Bug Fixes: General bug fixes, performance optimizations, and backend polish.
Important Note for Upgrading Users
Due to the new camera-accurate Kelvin white balance engine and updated tint shaders, existing edits may look slightly different (shifting more magenta or greenish). It is recommended to complete active shoots before upgrading.
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