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Godot (C#/.NET)

The Godot Engine Community
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Godot game engine editor

NOTE: This Flatpak is unofficial and not supported by Godot Engine developers. Find officially supported binaries on godotengine.org.

Godot is an advanced, feature-packed, multi-platform 2D and 3D open source game engine.

Create games with ease, using Godot's unique approach to game development.

  • Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more.
  • Flexible scene system. Create node compositions with support for instancing and inheritance.
  • Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI.
  • Friendly content creation pipeline for artists, level designers, animators and everything in between.
  • Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices!
  • Create your own custom tools with ease using the incredible tool system.

Limitations of the Flatpak version:

  • C#/.NET external editor support does not work out-of-the-box, though this is currently being discussed and worked on. See: https://github.com/flathub/org.godotengine.GodotSharp/issues/2
  • External script editors are still supported (for use outside of C#/.NET), but you need to follow the steps described here: https://github.com/flathub/org.godotengine.GodotSharp#using-an-external-script-editor
  • After the first C# script is created, it is necessary to click Build within Godot. Alternatively, running dotnet restore in the IDE's terminal would work as well.
  • Godot 4's Blender importer is supported, but Blender needs to be installed on your system and you need to follow the steps described here: https://github.com/flathub/org.godotengine.GodotSharp#using-blender

在 4.2.2 版本中的更改

20 天前
(构建于 12 天前)
  • 未提供更改日志
  • 社区建成

    该应用由志愿者社区公开开发,并根据 MIT License 发布。
    参与进来
安装后大小~898.59 MiB
下载大小340.08 MiB
可用架构aarch64, x86_64
安装量6,415
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