Changes in v1.1.17 (30 June 2026):
- update the Russian translation
- greatly speed up application startup
- update the German translation
- update the Ukrainian translation
- fix terrain reset on exit for the Battle Only mode
- fix New Creature Week right-click delay
- fix status window layout alignment on the Adventure Map
- swap Archery Range Building sprites to match the colors of units
- match castle's hero/building fade animation delay to classic H2
- fix assertion hit for AI battle during Teleport spell evaluation
- make AI heroes stay in castles if they get a movement bonus the next day
- fix the title alignment in the resolution window
- add an initial version of the Auto Playtest feature for the Editor
- fix validation issue when updating enemy army in Battle Only mode
- update the Swedish translation
- remove assertion as it leads to a crash while loading a map
- do not allow to start a battle in Battle Only mode if the START button is disabled
- update the application exiting confirmation dialog in the Editor to include potential unsaved map changes
- allow scrolling among all objects in a group using the mouse wheel in the Editor
- fix spell sprite position in the first spell animation frame on the battlefield
- improve AI decision making when using damage spells for Mirror Image monsters
- speed up object evaluation for AI on the Adventure Map
- do not allow placing Adventure Map Events on other objects
- add "?" to the random terrain icon in Battle Only mode
- show object highlighted area while moving or copying it
- update the Hungarian translation
- do not place roads under the obstacles in Random Map Generator
- keep hero sprite invisible after hero fade-out animation
- add Adventure Map smooth scrolling option
- add the ability to directly extract all assets from the GOG installer on Android
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