Changes in v1.1.18 (08 November 2026):
- add "Eternal Winter" map to the fheroes2 bundle
- add a dedicated hotkey for item deletion
- add marketplace icon and counter to the dialogs
- update Victory and Loss conditions while switching languages in the Editor
- update the bundled "Apocalypse" map to 3.9
- add multiline text editing support to the Virtual Keyboard
- add HP bar option for monsters during battles
- add "Dhalsivia Pirenaica" map into the fheroes2 bundle
- do not let the AI cast Berserker when the target's nearest unit is not an enemy
- resize the hotkey dialog width based on the current resolution
- fix an assertion being hit while re-running Auto Playtest
- update the Swedish translation
- remove the confusing "Rate" value in the diplomacy dialog
- update the Brazilian Portuguese translation
- add category filtering for hotkeys in settings window
- add small improvements to the High Scores dialog
- fix an extra frame being rendered while clicking on the Save Game button
- rework Auto-playtest dialog
- add extra logic to prevent AI heroes from visiting shrines if they have all spells
- improve the Summon Boat spell description
- make sure the AI doesn't value the 3rd level shrine higher than everything
- update the Hungarian translation
- hide Editor's system message if the game's language has been changed
- reduce perks the AI gets on higher difficulties
- use the forced Software Cursor Emulation state for touchscreen and gamepad systems
- fix adventure non-action objects being set as fort
- adapt campaign's difficulty dialog per language
- update the Russian translation
- fix transparent pixels in empty movement and mana bars
- update the Czech translation
- improve the Bloodlust spell description
- make the Campaign Difficulty Names More Accurate
- disable "Sound Effects" in the Auto-playtest window if animation is off
- add "Tetra Conflict" v1.2 map into the fheroes2 bundle
- allow placing heroes on water
- add "Utopeia" map to the fheroes2 bundle
- add "Good Titans, Bad Titans" map to the fheroes2 bundle
- explicitly state that an object was moved in the Editor
- update the bundled "Final Invasion" map to version 8.1
- update the bundled "Ravenhold" map to version 1.9
- update the bundled "Eruption" map to version 3.2
- fix incorrect offset for evil empty button
- fix an empty army for the surrendered hero
- update the Spanish translation
- make all buttons in the Main Menu and Editor Menu engine-generated for German game resources
- fix invalid ranges of spell occurrence in Mage Guild
- use the in-engine image scaling type according to the scaling type option
- fix rendering delay after closing Auto Playtesting window
- add Lost Temple (1.1.17) to the fheroes2 bundle
- fix subpixel resize on bottom and right borders and near-transparent pixels
- allow to quit the application at any time by closing the application window
- prevent an assertion hit while loading a Resurrection map
- speed up rendering on PS Vita
- add neutral monster limit growth on original maps
- generate all buttons for Editor's File Option dialog
- make the "Visions" spell and the "Crystal Ball" artifact much more user-friendly and
useful
- update "New Game" button popup for the Editor
- do not do extra rendering for the same radar position on the popup window
- allow the use of the mouse wheel to navigate through the Magic Book
- make AI heroes future predict more objects
- do not predict future object value for AI heroes on Easy difficulty
- fix the castle's well's "Available" text position for some languages
- fix an invalid assertion for battle troops
- improve battle logic so Ghosts and Vampire Lords utilize their unique abilities
Gauti daugiau informacijos