TrenchBroom is a level editor for games using the Quake engine. It's easy to use and provides many simple and advanced tools to create complex and interesting levels with ease.
TrenchBroom has support for several games including Quake, Quake 2, Hexen 2, Half-Life (experimental), among others.
Jen komunume provizata pako ne konfirmita, nek oficialigita, nek subtenata de Kristian Duske.
For the rest of the release notes, check the link below