TrenchBroom is a level editor for games using the Quake engine. It's easy to use and provides many simple and advanced tools to create complex and interesting levels with ease.
TrenchBroom has support for several games including Quake, Quake 2, Hexen 2, Half-Life (experimental), among others.
This community-provided package is not verified by, affiliated with, or supported by Kristian Duske.
For the rest of the release notes, check the link below