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PyDPainter

de Mark Riale
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Pixel art paint program

PyDPainter, pronounced "Pied Painter" (like Pied Piper), is an attempt to create a usable pixel art program in Python using PyGame. The original inspiration came from the Commodore Amiga version of Deluxe Paint released by Electronic Arts in 1985. Back then, Deluxe Paint helped define the user interface of a paint program with tool bars, menus, and the novel use of left and right mouse buttons for painting and erasing. After pixel art gave way to photo-realism and high-resolution 24 bit color, Deluxe Paint was largely forgotten for artistic work -- left behind in the ever-progressing march of technology.

Recently, with a resurgence of all things "retro," low-resolution pixel art and limited color palettes have become popular once again. Many tools to deal with this medium are either too complicated or too crude. This project is an attempt to bring back an old but reliable tool and enhance it with some features to help it better coexist in the modern world.

Alterações na versão 1.2.2

há 7 meses
(Construído há 14 dias)
  • Construído pela comunidade

    Esta app foi desenvolvida abertamente por uma comunidade de voluntários e disponibilizada sob a licença GNU General Public License v3.0 only.
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Tamanho instalado~61.11 MiB
Tamanho da transferência22.36 MiB
Arquiteturas disponíveisaarch64, x86_64
Instalações686
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