A simple and lightweight app for running games using UMU-Launcher
Main Features:
Play Windows games using Proton
Play Linux native games
Run Windows games directly from the .exe file
Prefix management
Shortcut and Steam shortcut management
Integrated tools:
Winetricks: A helper tool to easily install dependencies, fonts, DLLs, and tweaks for Wine.
Winecfg: Wine's graphical interface to configure Windows versions, libraries, drivers, and integrations.
MangoHud: Shows an overlay for monitoring FPS, temperatures, CPU/GPU load and more.
Feral GameMode: Tweaks your system to improve performance.
Prefer SDL: May fix controller issues in some games.
Additional Application: An additional application to run with the game, like Cheat Engine, Trainers, Mods...
Lossless Scaling Frame Generation: Create fake frames to increase the framerate.
Proton Manager: Download/Remove popular Proton builds.
Wine Wayland Driver support (Experimental).
HDR Support (Experimental).
Flatpak known issue:
Gamescope doesn't work.
Perubahan pada versi 2.5.4
1 hari yang lalu
Added an option to auto-hide widgets on the main screen.
Added a progress bar to the splash window.
Updated the splash window strings.
Added tooltips to most options in the Settings window.
Most settings can now be changed in real time without restarting the app. Settings that still require a restart are marked with an asterisk (*) after their names.
The gamecontrollerdb is now updated weekly.
Categories in the Overview panel are now sorted alphabetically.
Implemented smooth scrolling.
Kept Proton runners read-only during extraction. Thanks, @vsharha.
Long game titles are now truncated in List mode to prevent the window from stretching.
The absolute path is now set for PROTONPATH to prevent issues.
Improved carousel animations.
Fixed some inconsistencies in interface customization.
Fixed an issue where scrolling would stop before reaching the end when navigating through games using the keyboard or gamepad.
Fixed an issue where the post-launch script would be killed when closing the game.
Covers and banners are now loaded on demand.
Images are resized to match their display scale.
Image memory is now freed when scrolling.
Banners are now loaded in a separate thread.
Removed and modified visual effects to reduce rendering overhead.