Shattered Pixel Dungeon is a Roguelike RPG, with pixel art graphics and lots of variety and replayability. Every game is unique, with four different playable characters, randomized levels and enemies, and over 150 items to collect and use. The game is simple to get into, but has lots of depth. Strategy is required if you want to win!
This game is based on the freely available source code of Pixel Dungeon. It began as a project to improve on the original game's quirks, but has since evolved into a separate game, with many unique features.
Shattered Pixel Dungeon includes:
Shattered Pixel Dungeon is a 100% free game. There are no advertisements, microtransactions, or paywalls. An optional donation to support the game unlocks a couple of fun extras, but these are entirely cosmetic and do not affect gameplay.
Find an issue with the game? Have a suggestion? Then contact me! This game is a solo project, so the feedback of players is invaluable in improving the game. You can contact me at Evan@ShatteredPixel.com (My ability to respond to emails in languages other than English is limited.)
Shattered Pixel Dungeon is available in multiple languages thanks to support from the community. The translation project is hosted here: https://www.transifex.com/shattered-pixel/shattered-pixel-dungeon
Shattered Pixel Dungeon is open source software under the GPLv3 Licence. You can find the current source code here: https://github.com/00-Evan/shattered-pixel-dungeon
v3.2 comes with a major overhaul to thrown weapons, balance changes to some subclasses, and a major QoL change to accuracy/evasion effects.