Changes in v1.1.15 (12 April 2026):
- fix inconsistency in the Editor's window titles
- add "Ravenhold" map to the fheroes2 bundle
- add "Apocalypse" map to the fheroes2 bundle
- add "Final Invasion" map to the fheroes2 bundle
- update the Ukrainian translation
- update the Russian translation
- consolidate all translated versions of the "Eruption" map into a single map file
- add ability to show Turn Order window below the battlefield
- add popup windows for all buttons for the Virtual Keyboard
- rework Battle Only interface
- add ability to select artifacts for Random Artifact objects in the Editor
- fix rendering deadlock for vertical text when a character width is bigger than the maximum width
- fix issues for the text input window
- consolidate all translated versions of the "7 deserts" map into a single map file
- add NBSP character to all fonts
- update the Greek translation
- update the Belarusian translation
- make the ABOUT button available from the scenario info during gameplay
- speed up engine loading and language switching
- recalculate hero path after "Dimension Door" spell usage
- fix rendering of dead monsters during Resurrection spell animation
- make AI heroes sort artifacts from worst to best to minimize losses on defeat
- separate battle animation Speed string from monster Speed
- add Brazilian Portuguese language support for the Virtual Keyboard
- remove death monster animation in the castle's well dialog
- adjust castle image and castle name in Town's dialog
- add Norwegian language support for the Virtual Keyboard
- add Swedish language support for the Virtual Keyboard
- add Hungarian language support for the Virtual Keyboard
- add Spanish language support to Virtual Keyboard
- add Bulgarian language support for the Virtual Keyboard
- update CP-1253 fonts for the Greek language
- loosen the conditions for action object placement in the Editor
- improve adventure map spells message order
- move scrollbar only to discrete positions corresponding to the list items
- avoid terrain objects being placed under road objects in the Random Map Generator
- update object passabilities after the Random Map Generator finishes generating map
- compress fheroes2 assets data in h2d file
- add Timidity PAT files to PS Vita package
- generate new sprites for diagonal road crossings
- update the Portuguese Translation
- adjust morale and luck descriptions
- update the Polish translation
- show water percentage limit in Random Generator
- fix vertical offset for small monster images
- make it possible to change terrain type in the Battle Only mode with the mouse wheel
- fix animation freezing while playing the sound of Petrification spell
- set 'exchange all troops' default hotkey to 'X' to avoid conflicting with Mage Guild
- update the Swedish translation
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