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WgShadertoy

af fralonra
Installér

A WGSL playground inspired by Shadertoy

WgShadertoy is a WGSL playground inspired by Shadertoy.

It uses a binary format 'wgs' to save and load shaders and textures.

The runtime currently provides six parameters you can use in your shader as a uniform variable:

  • cursor vec2 The mouse position in pixels.
  • mouse_down u32 Whether the left button of the mouse is down.
  • mouse_press vec2 The mouse position in pixels when the left button is pressed.
  • mouse_release vec2 The mouse position in pixels when the left button is released.
  • resolution vec2 The resolution of the canvas in pixels (width * height).
  • time f32 The elapsed time since the shader first ran, in seconds.

Ændring i version 0.3.3

4 måneder siden
(Built 4 måneder siden)
  • Ingen ændringslog angivet
  • Bygget af fællesskabet

    Denne software er udviklet i det fri af et fællesskab af frivillige og udgivet under MIT License.
    Bliv involveret
Installeret størrelse~18.22 MiB
Overførslens størrelse6.48 MiB
Tilgængelige arkitektureraarch64, x86_64
Installationer977

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